A little Watering can made for a modeling test. In fbx, obj and gLTF formats with PBR textures metal-rough workflow.
Modelled and Exported from Maya, used .gltf exporter for blender. Textured in Substance Painter.
Sketchfab model
Rendered in Substance Painter
Wireframe - Rendered in Substance Painter
Base, Metallic, Normal, Roughness Maps